Thursday, 26 April 2012

It’s… A GAME!

Games aren’t exactly games unless there is a winning condition and a losing condition. Well, my game, I am proud to say, is … officially a playable game! Just a few seconds ago I finished collision detection for the force-fields. I am so happy my body is shaking with glee. I can actually show people my game and have them go “Wow, that’s a cool game!” The most pleasurable thing as a programmer is finishing a game. It is definitely a thing to be happy about! I’ll continue keeping you posted as the May 20th deadline closes in…

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